Designer: Jamey Stegmaier
In an alternate earth, World War I didn’t quite work out the same way. You lead a nomadic tribe attempting to rebuild civilization, wandering the earth with your furry companion. Also you have mechs, but if you play this game like a wargame, everyone will hate you.
Scythe is a worker placement game that just drips with theme. Gorgeous art, wonderful miniatures make this a triple-AAA production. Players will claim territory, generate resources, build mechs and send their hero off to explore the world and try to reclaim the Mech factory at the center of the world.
Interesting Mechanic: Action Selection. On a player’s turn, he selects one of four action space. However, each has two parts – a top half and a (usually more expensive) bottom half. Once a space is activated, the player can do one or both actions. Lining up your turns so you can take advantage of both halfs of the action is the key to greater efficiency and, by extension, success.
Just don’t play it with someone who plays it like a wargame.
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