So, my Twitter feed has been full of people who believe that Anita Sarkeesian wants to corrupt my brain, and convert me into being an SJW zombie, thus ruining every game that I ever make. Because I have no free will and am part of the politically correct machine, I watched most of her video-game oriented videos. And I gotta say, watching these videos really made me angry. Because she spoiled the ending to about a couple dozen games I haven’t finished. Seriously, Anita, a spoilers tag is customary here!
- Damsels in Distress pt 1
- Damsels in Distress pt 2
- Damsels in Distress pt 3
- Ms. Male Character
- Women as Background Decoration pt 1
- Women as Background Decoration pt 2
Now because I want to save any of you from becoming sheeple who might be infected by an opposing view by actually watching and considering her work on its actual merits, I thought I would pull a USA Today and share what I found to be the four primary takeaways from her videos so far in easily digestable form:
- Games should show more women capable of strength, agency and power in your game world, instead of being relegated to simply being background props or quest objectives that could be replaced with a sock monkey.
- Game designers should be less lazy in reaching for the same, tired stereotypes – or merely xeroxes of male leads – but especially stereotypes showing women as disempowered, and find ways to depict more female characters in more interesting and unique roles.
- Game designers should keep in mind that a lot of people (and not just women) have a viscerally negative reactions to scenes showing violence against women (particularly as many have first-hand experience with it), so maybe we shouldn’t just throw these scenes in casually.
- Seriously, all the dead, spread-eagled naked women in games are kind of creepy.
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