The design and business of gaming from the perspective of an experienced developer

Month: November 2006 (Page 4 of 4)

Is Blu-Ray Delaying the PS3?

Rumor has it that the Blu-Ray is a core reason why PS3 is running late – you don’t want to run half-assed into a major tech war against a heavily funded opponent. They aren’t apologetic – they are, in fact, trying to spin it as a major boon to developers.

There’s this sort of misunderstanding that the Blu-ray disc player for movies is somehow burdening the console with unnecessary cost. That is completely not true. We put our Blu-ray disc functionality in the console purely from a game design point of view. Once we had that storage capacity on Blu-ray disc, adding the movie playback functionality was extremely cost-effective, [the cost] is actually non-existent.

Continue reading

It Cannot Be Killed – It Will Merely Adapt

E3 may be dead and gone, but come next October, L.A. will once again be overcome by sweaty geeks walking the streets of LA, trying not to meet anyone not wearing a schwag game T-shirt in the eye. I present to you the GamePro Expo.

The short article suggests the expo could have more of a consumer focus, right down to a massive LAN party in the Staples Center. Thank the gods – I was worried about hundreds of workless booth babes, being forced to live on the streets with no E3 to work. Those outfits don’t keep them warm, ya know.

Newer posts »

© 2024 Zen Of Design

Theme by Anders NorenUp ↑