… that I’ve had my blog up all this time, and have never linked to Fansy the Bard.
The Rampant Coyote has a question: Is it possible to design a good RPG that relies less heavily on brute force (i.e. kill everything that moves) and requires more other skills (such as puzzle solving, diplomacy, physics usage)? Given what people expect out of computer RPGs, is it viable to a mass market? Go answer him there.
Recent Comments