The design and business of gaming from the perspective of an experienced developer

Month: May 2007

One Hell of a Vanguard Read

I won’t comment beyond the linkage, but everyone who is following the Sigil Saga should take the time to read this interview with an anonymous ex-Sigil employee. Readers should keep in mind that this is one employee’s opinion – and appears to be the opinion of one of the ones who wasn’t offered a gig by Sony.

My heart goes out to those who lost their jobs, especially after poring years of time and hard work into the project. I know numerous studios in Austin are looking for people, including us at Bioware. If I can help, let me know.

Memories of Boy Scout Camping

I’ve spent the last week or so on vacation in Washington, D.C., which is my high school stomping grounds. The wife and I spent three days there, seeing the sites. You could spend a year in D.C. vacationing and still not see everything there is to see, but we crammed a lot of Smithsonians, memorials, and dodging whiny field trip groups (really, school is still in session?) into three days.

The real meat was a Boy Scout Troop reunion. I’m an Eagle from a troop in Northern Virginia that dissolved sometime in the mid 90’s. Our troop was a solid outdoorsy group, that went on High Adventure (12+ day) trips all across the country, including one 87 mile trek through California that remains one of the fondest memories of my life. The image below is of Mount Whitney, the peak of that trip. Continue reading

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