Yes, the Derek Smart who spent the 90s promising the moon before discovering that game designs should be small enough that they’re achievable. Anyway, he’s learned a lot on the way, and that’s helped him forge some opinions on the current state of Star Citizen in the face that a planned FPS module of the game might not make it in, despite being originally promised. And, for what it’s worth, I think he may have a point, and that point comes down to what it means for Kickstarter and games in the future. But first, the basic conversation starter from Derek:
“This game, as has been pitched, will never get made. Ever. There isn’t a single publisher or developer on this planet, who could build this game as pitched, let alone for anything less than $150m.
Smart posted a longer update detailing his logic behind this, and to his credit, cites his own experience making the ultimate space game as a good start.
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