“Post-apocalyptic bands of punks fight to destroy the rival tribe’s camps.”
Link: https://boardgamegeek.com/boardgame/329082/radlands
Playing Time: 20-40 minutes
Weight: Light to Midweight
Genre: Card Duel
Designer: Daniel Piechnick
Players: 2
Radlands is a unique little post-apocalyptic skirmisher, offering a faceoff that feels like a simple Magic the Gathering duel with none of the deckbuilding and all of the chaos of both players pulling from a shared deck.
At the start of each game, players start with 3 ‘bases’ – each of which may have powerful abilities. The player’s job is to defend these bases by using their precious water (the currency of the realm) to summon defenders. Defenders may have powerful abilities but more importantly they act as meat shields, providing a line of defense that must be broken before bases can be destroyed.
Games are fast and furious. All players are pulling from the same deck, so games are more about surfing chaos and finding synergy wherever you can. Pile this onto some great production values and a slick post-apocalyptic neon art style and you’ve got a tight little dueling game.
Leave a Reply