It’s long been acknowledged that one of the cornerstones of WoW’s success has been relatively girlfriend/wife friendly gameplay. Unlike many MMOs in the past, WoW has an inviting art style and a happy-go-lucky feel to the game that gamers aren’t ashamed to nudge their geek-loving girlfriends into giving it a good college try.
Compare this to Conan, where according to this old movie, you start as a sex slave (youtube link- fast forward to 1:15 or so). Developer quote:
“If you’re a male, you start rowing, and if you’re a female, you’re chained to the back performing other services… regardless, you have to do work.”
The only confirmation I could find was in this interview from 2006:
The male characters are attached to the oars, and the female characters are chained to the wall, slightly removed from the males, as their duties fall less under the category of propulsion than, shall we say, “crew recreation.”
Conan is gunning hard for the ‘M’ rating, and trying to do everything they can to embrace it. That being said, the initial proposition is an odd one, that really highlights the difference between passive and interactive media. In, say, Thelma and Louise, the audience is asked to root for women who were recently abused for sexual purposes. In this game design, you’re asked to become one.
Does anyone in a recent beta know if this design element exists in Conan as it sits now? Is it clearly apparent what’s going on? If so, it will be very interesting to see if they ship with that feature, and what effect it has on the wifeometer.
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