The design and business of gaming from the perspective of an experienced developer

Category: Games Media (Page 3 of 7)

What GamerGate Can Learn From the NFL and Ray Rice

GamerGate should be in PR crisis mode.  It’s not.  It can’t be.  And it doesn’t know how.

Gamergate is, right now, a hashtag that is ABOUT harassment.  That’s not what it’s better angels want.  There’s a large contingent of people that are in there that are deeply committed to improving the games industry press, and care about that.  They think that’s what they’ve signed up for.  I don’t agree with their principles, their priorities or their view of how the industry actually works, but the better angels clearly want to clean up what they see as a fucked up enterprise.

But all of that is buried now, under a daily drumbeat of harassment, harassment, HARASSMENT.  What are the news stories for the last few days?  Let’s look at my current twitter feed and KiA, reddit’s central source for the latest Gamergate goings on.  Briana Wu being harassed.  Briana Wu going on MSNBC and getting her twitter hacked.  Briana Wu is an awful person (multiple times) USU cancelling Anita’s speaking gig because of a shooter threat. Boogie is being harassed. Zoe Quinn freaking out about being on MSNBC facing her harasser.  Just endless news on harassment of anti-gg AND gg personalities, defenses against harassment, denials against harassment, and spiteful, hateful bile thrown at people who accuse them of harassment.

Oh, and #Gamergate is finally hitting the mainstream press.  MSNBC: harassment.  CNN: harassment.  HuffPost: harassment.  Mentions of ethics are an afterthought.  The harassment infighting is so fierce that when an actual Ethics issue pops up, it doesn’t get nearly the attention as, say, a blow-by-blow detail of what happened in Zoe Quinn’s restraining order hearing.

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GamerGate: 6 Weeks Later

There are three excellent must-reads related to GamerGate this last week, plus one oldie but goodie.  All of them look at gamergate skeptically, not from a position of extremism or reactionary politics, but from a sense of moderation.  I’ll recommend them, and then write my own thoughts before I take a bit of a self-imposed exile from the blog for a few days.  Seriously, read them.

God of War and Twisted Metal designer David Jaffe’s excellent Twitlonger on the subject mirrors my own thoughts closely.

I keep getting hit with people going ,’Well Jaffe, these journalists are SMEARING devs by saying bad shit about them!!!!’…ok, well welcome to the big leagues of putting something out in the world for public consumption and getting judged for it.

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The Games Press isn’t Attacking #Gamergate. It’s Ignoring Them

There’s been a lot of press coverage of Gamergate in the past few weeks.  Of particular note:

There’s more, but you get the idea.  So that’s actually a pretty wide mix.  Cracked and the Verge come hard from the left/anti side, whereas Breitbart comes from the right/pro- side and emphasizes the culture war aspect of the debate.  There’s also a wide range of beats: Slate, RCP and Breitbart are politics.  Forbes is financial.  Cracked is probably the best pop culture criticism on the net, masquerading as a humor magazine.  Agree with them or not, there’s a lot of coverage out there.  But there’s sure someplace where it’s missing: the Gaming Press. Continue reading

An Interview with Me in the Escapist

As part of a larger series of developer interviews, I gave my two cents to the Escapist.  They claim I asked for an alias.  I don’t recall doing that – I certainly wouldn’t have left so many obvious clues to my identity if that were the case (he’s fixing it now).  No matter, I clearly don’t have a problem being identified as such.

FWIW, this interview was done the week after Destiny went live, so it already reads as a tad outdated.

What Games Journalism Integrity Actually Is and What It Isn’t

Note: TotalBiscuit had a couple of key points in tweets, I appended to the end.

One of the questions that I’ve seen over and over is simple: “Why doesn’t Gamasutra apologize?”  I admit, I probably would have buckled by now, and apologized.  But they’ve resisted.  Why?  The answer is simple.

Journalistic integrity.

As an example, I realize that many people are critical of Leigh Alexander’s ‘Gamers are Over’ article (and the imitators that followed).  I have, in numerous places including on Radio Nero, described the article as mindbogglingly stupid – I actually think she was getting at a good point, but failed in execution. I do think she’s got a caustic personality.  But man, does she have some awesome motherfucking journalistic integrity.  Why?

Because journalists believe that you do NOT edit, retract or apologize for your editorial opinions based on financial concerns.

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GAMR: You Have Angry Statements, I Have Snarky Yet Mild Responses

Initially written late Friday, updated and copy edited late Saturday.

On Thursday night, I did a thought experiment. Basically, I was saying “I am not a #gamergater, but if I were, this is what I would do in order to take this anger and turn it into purpose and results.” Responses did not go well. Among the various feedback, there was enough common threads that I thought I might respond to some of them. However, I would ask that you read the article first. Like seriously. At least read it before yelling at me.  No, go read it. That being said, here are some responses to some of the more common responses.

“You’re a shill.”
The shill gambit is a logical fallacy that rejects a person’s ideas because they come from outside your cause.  Which means, quite literally, if #GamerGate holds this worldview consistently, as they are trying to do now, any sort of outreach to them is impossible, and therefore developers and press should just stop trying.  And so if this becomes the default answer when one of us not on your side of the fence throws out a proposal, you’re going to keep seeing what I see – press and developers choosing to ignore the cause, because really, what’s the point in engaging?

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Dear GamerGate – Please form a Consumer Organization Kthxbye

Note: I have added a followup article addressing common complaints here.  Also, I’ve made a point to delete or moderate no comments in this thread.

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The core of GamerGate came from the cultures of Anonymous and 4Chan, and so that group has taken it on faith that being leaderless is good, and that having no central organization is good. I’ve come to the conclusion that that is exactly wrong.

Speaking as someone who has tried to engage #gamergate here, on twitter, on reddit, and in IRC, I can tell you that trying to move things forward in any direction is impossible. I say this as someone who is sympathetic to some of its goals, but cautious of its underpinnings, and highly critical of some aspects of it as well (as readers of this blog will note). I try to explain points of view to reasonable people, only to have other people throw unrelated stuff in my face and demand answers. I spent 20 minutes explaining that it was unreasonable for one #gamergater to want XBox to stop banning people from voicing rape threats to other players, only to have people shout at me on twitter “THAT’S NOT WHAT GAMERGATE IS ABOUT!” No, but that’s what I’m talking about IN THIS PARTICULAR CONVERSATION WITH THE GUY THAT MADE THAT POINT.  (Man, does twitter suck for this whole debate)

And then I go to Reddit and read how depressed people are because a loose cannon went off to yell at devs.  Seriously.  GamerGate is not going to get far until it can win over devs, because we are the ones who spend all of the money that make it so that games journalists can pay rent.

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Is GamerGate Anti-Feminism? Well, Duh

In the wake of Intel’s unfortunate and (I believe) misguided decision to withdraw their advertising from Gamasutra, I’ve seen some amount of bile aimed at The Verge for their headline: “Intel buckles to anti-feminist campaign by pulling ads from gaming site.”  This has prompted no small number of people in my twitterfeed to erupt in anger.  “Do you really that #gamergate is anti-feminist?” many gamergaters have ranted.

Well, of course it is.
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Response to a Response on Anita, Turtles All The Way Down

@FringeNerd asked me to respond to his response to my article generally praising Anita Sarkeesian’s work.  As mentioned previously, I agree with a lot, but not all, of what Anita has to say. I do definitely think she has an important voice, and that she was a worthy recipient of the GDC Ambassador’s Award.  Even if I still like boobplate.  (Note, I cut out a couple places in order to shrink this down)

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