How important is graphics to the consumer? According to a story that Matt found, only 30% of XBox 360 owners are even aware that their product HAS HD. (40% PS3 owners know that their PS3 has a Blu-Ray, and only half of THEM even use it).
This doesn’t even count idiots like myself, who knew that my 360 had HD, but didn’t know about the super seekrit ‘HD’ switch on the video cord until my brother came over, and flipped it. For an extra bonus, he did this in front of a party full of people who ALSO didn’t realize the picture wasn’t HD. The sound afterwards was a very audible “ooooooh”.
Meanwhile, the story that surprisingly few people are talking about. Yes, the Wii has trounced the PS3, but it has also caught up to the 360. (Numbers from VGCharts — Nexgen Wars has a slightly bigger gap) All this, I note, with shockingly few games. Which, in my opinion, should elevate the value of true novelty and wonder in video games, which the Wii games offer in spades.
For more perspective, the DS has 46M users. And the ‘failed handheld’ has 22M. Or twice the numbers of either the Wii or the 360.
For added perspective, WoW has 9 Million users, or twice the PS3’s user base. One game is within reach of the XBox and the Wii. And some people are still saying it’s small time.
For more perspective, an American Idol finale clocks in about 25-30M viewers. (It’s non-finale weeks score much lower).Last week’s top show, the finale of America’s Got Talent, had a share of 6.7, with an estimated 10.7M viewers
For added perspective, last year’s number one movie grossed $423M, which at a very gross measurement of $10 bucks a ticket, results in well more than 42M movie viewers (probably closer to 50-60M).
For more perspective, the top selling album of 2006, High School Musical, sold 5.7M copies worldwide. Which probably says all you need to know about the music industry right now.
Yeah, yeah. Apples to oranges and kumquats. But still….
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